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YOJCatYSTA (129129053) wrote:Yay I'm so happy we're not changing our avatars![]()
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Some folks think HTML5 is a downgrade from Unity but I think HTML5 is an upgrade from Flash
I'm soooooo excited Yo will still be our beloved Yo after 11 fantastic years of playing everyday I can say I'm one of those ppl who hate major changes. Changing the map would be cool, doesn't bother me as long as my avatars, items or homes don't change. Thanks for the update & I look forward to the switch
OMG SHOES (2131112) wrote:Anthony SpaceTime (102235402) wrote:I do think BVG had a vision when they were developing the new game through the use of Unity. Without a vision, that playtesting would have never occured. A new environment and new avatars would have never been made available for users to test. Artistically, and aesthetically, they had a vision they wanted. Ultimately, they succumed to the long-time users of their platform.
I appreciate BVG's willingness to listen and negotiate with us, but I've been a tad disillusioned by the community's unwillingness to negotiate in return. Not bashing anybody, not speaking out against anybody's views here. But every idea BVG has had, has been majorly torn down or not given a chance.
Even if the avatars looked and funtioned a little different, even if the map and user interface looked different. BVG made it perfectly clear that their largest intent all along was a successful item transfer. And that they were going to make that dream occur, Unity or not.
By going back the HTML5 route, what have we really accomplished here? Just keeping the same graphics? Cause it seems that item transferring is not yet totally guaranteed, despite the fact that BVG seems confident enough they can pull it off. They're basically trying to transfer this game as is to HTML5. At least, that's what I've gathered from this announcement. With Unity, they were seemingly rebuilding the game from scratch. I would have preferred a new game from scratch, especially since the coding in this game is as ancient as it is. I would have loved new, simpler coding, and a more smoothly-running game. But that's just me.
I think that at the end of the day the biggest focal point of the community was a successful all-item transfer, which could have occured with either Unity or HTML5 (and still doesn't seem to be 100% guaranteed with either). We've gotten used to user interface updates in the past, map updates barely phased us, we could have gotten used to new avatars. So going from Unity to HTML5 was a waste of resources. Cause not only does BVG now have to contract an outside company to help them out with it, but HTML5, in general, is a downgrade from Unity.Koats (185046372) wrote:Well It's disappointing news unity has been abandoned, I felt it would drag Yo into the future. I wish you every success
Very this.
I was lucky to be able to playtest, and I loved what I saw. As a player who's been here from the beginning, it made me excited for YoWorld's future, for the first time in years. I appreciate the update and BVG's efforts to transfer our items and money, just wish we as a community had been more willing to embrace change.
Meadow (152618059) wrote:OMG SHOES (2131112) wrote:Anthony SpaceTime (102235402) wrote:I do think BVG had a vision when they were developing the new game through the use of Unity. Without a vision, that playtesting would have never occured. A new environment and new avatars would have never been made available for users to test. Artistically, and aesthetically, they had a vision they wanted. Ultimately, they succumed to the long-time users of their platform.
I appreciate BVG's willingness to listen and negotiate with us, but I've been a tad disillusioned by the community's unwillingness to negotiate in return. Not bashing anybody, not speaking out against anybody's views here. But every idea BVG has had, has been majorly torn down or not given a chance.
Even if the avatars looked and funtioned a little different, even if the map and user interface looked different. BVG made it perfectly clear that their largest intent all along was a successful item transfer. And that they were going to make that dream occur, Unity or not.
By going back the HTML5 route, what have we really accomplished here? Just keeping the same graphics? Cause it seems that item transferring is not yet totally guaranteed, despite the fact that BVG seems confident enough they can pull it off. They're basically trying to transfer this game as is to HTML5. At least, that's what I've gathered from this announcement. With Unity, they were seemingly rebuilding the game from scratch. I would have preferred a new game from scratch, especially since the coding in this game is as ancient as it is. I would have loved new, simpler coding, and a more smoothly-running game. But that's just me.Very this.
I was lucky to be able to playtest, and I loved what I saw. As a player who's been here from the beginning, it made me excited for YoWorld's future, for the first time in years. I appreciate the update and BVG's efforts to transfer our items and money, just wish we as a community had been more willing to embrace change.
I did the play testing also, and I also was very excited about the changes coming our way, now it will just be the same ole stuff, and I also agree it was the older players with stuff that has gone through the artificially inflated prices that we see every day that will continue to rule, Don't get me wrong I own some of it, and I shake my head in wonder that my house robe from Modern Mystery gem event is now worth about 17m, and then there was that Big Pink Bow I sold for 30M, but it would have been worth it to let these items go, in order to see new players and new items, with better graphics, that Unity would have brought. If your worried about your rooms, you could have taken pics and redesigned them most likely they might have been better, unless you are my fav decorator Mary YED, who was looking forward to where redoing them would take her, and believe me none of you decorated like she decorates, if you don't believe me just search her name in the forum and look at her work..![]()
So we at Yo have missed the opportunity to move into the 21st century, and shot ourselves in the foot. BVG did not let us down, we did
YOJCatYSTA (129129053) wrote:Yay I'm so happy we're not changing our avatars![]()
![]()
Some folks think HTML5 is a downgrade from Unity but I think HTML5 is an upgrade from Flash
I'm soooooo excited Yo will still be our beloved Yo after 11 fantastic years of playing everyday I can say I'm one of those ppl who hate major changes. Changing the map would be cool, doesn't bother me as long as my avatars, items or homes don't change. Thanks for the update & I look forward to the switch
YoGranny (187795530) wrote:
I was a playtester, too. I REALLY loved what they did to the park and the town. It was BEAUTIFUL.![]()
TinkRBell (112682604) wrote:Thanks so much for the update !! I'm SO glad BVG listened to players & didn't change the look of our "Yo's" & the look of the game, in general. WeYoWorld, as it is -- many of us have been playing for 10+ years & have a lot of time, effort & money invested in the game. Considering how badly 2020 has sucked, I have been worried about YoWorld's future --- the updates have been a pleasure to read, believe me !! Thanks again & keep the GOOD news coming.