You are not logged in. Viewing as Guest
JustShirley (115653893) wrote:Yes! It happens to me all the time....that's because whoever programmed it set it up like that. Guess they didn't want to sit and figure out the configurations of results of every move...lol That's the only thing I can think of....I don't think I've ever run across that problem with a well thought out game (ie: Bejewelled) However on games that are still in the testing stage, and developers are constantly unwrinkling the bugs to have a smooth playing fun game, things like this are a common occurance.