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JulieHootieScraps (108384802) wrote:Copied from Fermit:
this is my list so far of items that have to stay
Yellow sun beam (all beams are used used for lighting and colouring in sky scenes, through windows, etc)
White sun beam
Purple sun beam
Scorch mark 1 ( all scorch marks used for darkening areas, shadowing effects, making the illusion of steps etc)
Scorch mark 2
Scorch mark 3
Scorch mark 4
Hanging ivy 1, 2 and 3 (ivy's used indoors and outdoor scenes)
Growing ivy 1, 2, 3
Curtained windows
All alcoves (used in many interior projects)
Medieval pillars all (used in landscaping scenes, making fences etc.
Garden box all sizes
Stone archway
Stone pillar all (used for landscaping scenes, bridges, to create walls etc.)
Double medieval window (medieval windows used widely for castle builds of different variations both interior and exterior)
Round medieval window
Rectangular medieval window
Curved medieval window
Single stone 1, 2, 3 and 4
Standing stones
Large stalagmite (used for creating cave scenes)
Small stalagmite
Medium stalagmite
Corner support pillar
Tall wall pillar (all pillars used for creating both interior scenes and exterior building scenes- castles houses, bridges etc)
Tall mossy wall pillar
Tall broken pillar
Thick mossy pillar
Thick broken pillar
Tall pillar
Thick pillar
Tall mossy pillar
Silver chandelier rope (these are commonly used for the outlining house walls when constructing your own house our of tiles etc)
gold chandelier rope
Garden box all sizes (used to create bases of homemade fireplaces and garden scenes. Also used for steps in housing projects or to create 3d effects in landscapes.)
Mir (102794171) wrote:A little common sense would prevail here.
We all get it re: it's a company, you're here to make money, blah blah blah.
How's about this:- Post a list of the items you intend to save from the theme you're vaulting. Then at least as a player, we have the choice in whether to hoard the other items we want to keep or not.
Not asking for much really.
Viking Sarah wrote:Hey YoFans,
We've seen a lot of discussion occurring on the forums regarding themes being vaulted, and I wanted to take this time to provide some official communication regarding our decision to vault themes.
Why Are We Vaulting Themes?
As many of you know, YoWorld recently celebrated it's 11th anniversary (), and in those years we have seen many, many, many, many .... themes pass through the YoWorld gates.
To help everyone visualize just how many themes and items have made their way into YoWorld, let's first take a look at some numbers!
- Since Big Viking Games took over YoWorld in 2014, we have created and released a total of 169 unique themes
- Since YoWorld's creation in 2008, there have been over 174,900 unique items released into the game
- There are currently over 40,000 active items available for purchase in YoWorld
- There are currently 83 active themes still available in YoWorld
- On average, there are at least two, two-week themes released in YoWorld every month (this doesn't include smaller themes, mini themes, event themes, etc.)
It's very true that back in the early days of YoWorld, some YoCash items may have been available for purchase with YoCoins. But what's also true is this pricing method had no real planning or strategy behind it. As YoWorld has evolved, a pricing guideline has been established that not only takes in inflation and adjusts accordingly, but also sets parameters on which items are available for YoCoins versus YoCash.
Finally, another factor in our decision to vault themes was the glaring fact that coming up with new and exciting items for YoFans, especially when there are already so many items in store, can be a challenge. We strive to make each individual theme full and concise, and let's face it, there are only so many new ways we can plan and design a tree, or bench, or mailbox. Therefore, in vaulting older themes, this allows for our theme planners and artists to put a new spin on these much-needed theme items, without having too many of the same items in store.
Choosing Items To Be Saved From The Vault
When a theme has been selected to head into the vault, we carefully review all of the items in the theme, combined with your item suggestions, to determine which items should be "saved" from the vault and instead placed in YoDepot. While we wish we could save all of the items you request, ultimately this could then become a very subjective process that would impact all of the points listed above.
Therefore, the items selected to go into YoDepot are usually the "foundation" items used when decorating your home: windows, pillars, doors, stairs, etc. If YoFans come together and their feedback overwhelmingly asks for an item or two outside of this "foundation" category, our team will definitely review the items in question to see if they fit within our guidelines to be an extenuating save.
Sadly, not all cases will see these items being moved to YoDepot, but some recent examples of saved items based on player feedback include: Rock Tiles from the Tropical Getaway theme, Flagstone Patches from the Quaint Countryside theme, and Sunlight Ripples from the St. Patrick's Day 2018 theme.
Vaulted vs Expired Themes?
Before we introduced the vault, themes were expired. This meant that once they were gone, they were gone for good. Upon introduction of the vault, any theme that is vaulted has the potential to make a full or partial reappearance at sometime in the future. This same feature is quite often seen in media these days -- your favourite movie may not be available for purchase until it is re-released from the vault for a limited time.
__________________________________________________________
Hopefully, this has helped to shed a little light on why we have decided to vault themes and the process behind it. We understand this decision may not be a fan-favourite, but I can say with genuine sincerity that vaulting themes helps to ensure the longevity of YoWorld and the stability of the Yo-economy.
As always, please continue to leave your feedback!![]()
Christine (4327680) wrote:I'm sorry for not having a more popular response but, from business and psychosocial perspectives, I expected this and understand it. I haven't been around for years, so I have no idea the track record here of replacing items with fresh spins, but it's a decades-old (longer?) tried and true business paradigm. I know because I have been changing up client marketing and advertising programs and then analyzing the metrics for more of those decades than I care to admit.
Fingers crossed that the items players see as foundation items jive with BVG's list.
Viking Sarah wrote:Bones (126579776) wrote:So nothing specific about MF2015? All the excitement is about WHAT ITEMS WILL NOT BE VAULTED FROM THIS ONE SINGLE THEME?
While I'd love to have a deeply enriching debate about the game's economic impact of theme vaulting theory, in this instance people are not interested in that. They want to know which of their precious necessities for decorating will remain in the store from the MF2015 vaulting threat.
Based on Fermit's list, your comment, and the overwhelming discussion surrounding MF2015, what would everyone's opinion be on a survey poll released for every theme that were to be vaulted? Do you believe there are already too many surveys in YoWorld, or would a survey per vaulted theme be worth the additional effort?
Please let us know your feedback!![]()
(Please know that this is not something that is guaranteed to happen, but are feedback and suggestions I am gathering to bring back to the team.)
FermitthekrogYBLA (1195434) wrote:So in no way at all does this answer if the intention is to save any of the items requested from MF2015. I know why themes are vaulted this for me did not need clarification, it is very obvious. I am fully aware of how many themes there are and how may items etc without counting exact numbers. I decorate with many of them daily.
I do not mean to sound contrite this does not shed any light on the saving of items requested, there is still no answer to this. Nor does it answer why these items are not moved when a theme is released in the first instance. If this was the case then it would save a great deal of aggravation. There are multiple wall tiles, floor tiles, pillars, patches, water effects etc in the furniture store at the moment that need moving so we don't run into this with every vault. We should not have to fight tooth and nail to save items regularly used when many of us pay to play this game, this should be part of providing a positive customer experience.
I am currently finishing my HP project because I am committed to this and I will reassess my future. I make no apologies for how angry I am right now and I am doing my best to stay civil, I will be honest it is taking all my self control not to speak my truth as in how I feel with this post.
Viking Sarah wrote:Bones (126579776) wrote:So nothing specific about MF2015? All the excitement is about WHAT ITEMS WILL NOT BE VAULTED FROM THIS ONE SINGLE THEME?
While I'd love to have a deeply enriching debate about the game's economic impact of theme vaulting theory, in this instance people are not interested in that. They want to know which of their precious necessities for decorating will remain in the store from the MF2015 vaulting threat.
Based on Fermit's list, your comment, and the overwhelming discussion surrounding MF2015, what would everyone's opinion be on a survey poll released for every theme that were to be vaulted? Do you believe there are already too many surveys in YoWorld, or would a survey per vaulted theme be worth the additional effort?
Please let us know your feedback!![]()
(Please know that this is not something that is guaranteed to happen, but are feedback and suggestions I am gathering to bring back to the team.)
Jade (136873125) wrote:JulieHootieScraps (108384802) wrote:Copied from Fermit:
this is my list so far of items that have to stay
Yellow sun beam (all beams are used used for lighting and colouring in sky scenes, through windows, etc)
White sun beam
Purple sun beam
Scorch mark 1 ( all scorch marks used for darkening areas, shadowing effects, making the illusion of steps etc)
Scorch mark 2
Scorch mark 3
Scorch mark 4
Hanging ivy 1, 2 and 3 (ivy's used indoors and outdoor scenes)
Growing ivy 1, 2, 3
Curtained windows
All alcoves (used in many interior projects)
Medieval pillars all (used in landscaping scenes, making fences etc.
Garden box all sizes
Stone archway
Stone pillar all (used for landscaping scenes, bridges, to create walls etc.)
Double medieval window (medieval windows used widely for castle builds of different variations both interior and exterior)
Round medieval window
Rectangular medieval window
Curved medieval window
Single stone 1, 2, 3 and 4
Standing stones
Large stalagmite (used for creating cave scenes)
Small stalagmite
Medium stalagmite
Corner support pillar
Tall wall pillar (all pillars used for creating both interior scenes and exterior building scenes- castles houses, bridges etc)
Tall mossy wall pillar
Tall broken pillar
Thick mossy pillar
Thick broken pillar
Tall pillar
Thick pillar
Tall mossy pillar
Silver chandelier rope (these are commonly used for the outlining house walls when constructing your own house our of tiles etc)
gold chandelier rope
Garden box all sizes (used to create bases of homemade fireplaces and garden scenes. Also used for steps in housing projects or to create 3d effects in landscapes.)
This is a very small percentage of the 331 items in the MF2015 theme!
sNaPCraCkLeNPoP (12927062) wrote::dizzy:![]()
I understand about the pricing method and strategy but at the same time I have a spending method and strategy.![]()
As for expiring old to make it easier to come up with new. I totally get things need to leave. I have never been completely against that but no matter how you try to bring new back its never the exact same thing and you have to understand decorators and how a certain item helps create a scene or a room and how important that is to them. Not everyone can or will come to forums to voice that either. Like you guys have said before in the past the forums does not make up the majority of the game players.
About choosing items to be saved...
You say usually the foundation items. Well if you guys know these are going to be saved why not move them before the theme goes on sale? Or start placing these items in depot when the theme hits the store? About other items players suggest again a majority of players do not come here to voice opinions. We are left waiting until the last day or days to find anything out? So if you have no time to be in game on those days and did not want to buy with not knowing what will leave or stay you just missed out on buying any of it. Either way is not right. I am sure looking at the sales I am willing to bet the sunbeams and scorch marks from medieval rank on 2 of the highest sellers from the theme same with the pillars and ropes. Those items might not seem like foundation items but they are what decorators consider to be staple items. Beautiful rooms and scenes are created using them. No matter how many new ones we get it will not be the same item to create the same effect it was used for. Simply looking at the sales for each theme would tell you what items are used often to create rooms/ pictures and what would be considered staple. That or surveys ahead of time before you even place a theme on sale would help with the whole issue maybe even start doing them at the beginning of themes. Make it a limit of how many items can be saved and let us tell you what is most important to decorators out of these themes.
About vaulting versus expiring...
Again I am not against themes leaving either way. Yea vaulting its used for movies I think Disney is big on the vault if they still do that not sure? While both are for entertainment we don't use movies to create rooms/ pictures we simply just watch it that is a big difference.
Yes this has shed some light but has in no way answered what I have been waiting to be answered the past few days and that is what items are going to be saved from this theme? See I might not be here for the final day/days I have real world things and would like to know so I can buy what I might need but I am not buying up a bunch of things and then it be moved after the fact. I have done that before its not fun in any way.
I am happy you guys are thinking about the longevity of the game and the games economy but you can still keep that in mind and try to understand what some of your very loyal players are trying to say to you and get you to understand. If your not a decorator and don't use these items you will not understand it seems.