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blah
YoNovice

Status:
Registered: Feb 02, 2017
Posts: 36

Sun Aug 10, 2025 5:50 am
Hello. I feel like I've been using an outdated price guide site, YoWorldDB, after looking up some recent clothings/furnitures on the site lol. I have sold some things in the Auction House like the starter 50s/retro furniture that I got when I started up a new account, & I've just been using the prices listed on the YoWorldDB site, but the starting bid price & the "sell now" price was lower than the price that was listed on the site. Too many things are being sold at such a high price, anyway, so I just thought I'd give other players a break lol. & what is the rate for YoCash?

But yeah, so far, from what I've searched on the forum, there hasn't been a reliable price guide for a while now, which really f!@#$%^ sucks :/ Vikings should really come up w/a price guide site, because of of the prices that I've seen are ridiculous. I guess it is nice that it gives people a chance to sell them at a price that they think is worth, but damn. Some people really do take advantage of that & sell them at such a high price lol. But yeah, hopefully Vikings will make a price guide site.

Robyn VIP
YoDedicated

Status:
Registered: Jan 27, 2009
Posts: 6373

Sun Aug 10, 2025 7:18 am
The players have always set the prices, mostly by rarity and demand. I enjoy buying and selling older items, if BVG set prices where would all the fun be? :heart:

blah
YoNovice

Status:
Registered: Feb 02, 2017
Posts: 36

Sun Aug 10, 2025 7:34 am
Robyn VIP (8132649) wrote:The players have always set the prices, mostly by rarity and demand. I enjoy buying and selling older items, if BVG set prices where would all the fun be? :heart:


Yeah, I already knew about the players setting the price on the price guide sites. & yeah, as I've said, it is nice to have the choice to sell/buy something at whatever price you want :) But I'm just mostly wanting the price guide site so that I can know what price to sell it for. I don't want to sell items at a price too high.

Julie
YoFan

Status:
Registered: Oct 19, 2009
Posts: 1695

Sun Aug 10, 2025 7:34 am
I would love a new price guide but as I remember the guides were usually organized by players and we had far fewer items to sort in those days. I find that AH can be helpful if you hover your cursor over the "?". That will show you what players have been paying for things and the price it shows will change to reflect the most recent bids. The Trading section of the forums can be helpful to see what prices players are asking or willing to offer for certain items. I generally try those options and look at an online price guide before I buy to make a decision if the item is worth what someone is asking for the things that I want to buy. I hope this helps you :heart: :heart: :heart: :heart: :heart: :heart: :heart:

blah
YoNovice

Status:
Registered: Feb 02, 2017
Posts: 36

Sun Aug 10, 2025 8:17 am
Julie (129854587) wrote:I would love a new price guide but as I remember the guides were usually organized by players and we had far fewer items to sort in those days. I find that AH can be helpful if you hover your cursor over the "?". That will show you what players have been paying for things and the price it shows will change to reflect the most recent bids. The Trading section of the forums can be helpful to see what prices players are asking or willing to offer for certain items. I generally try those options and look at an online price guide before I buy to make a decision if the item is worth what someone is asking for the things that I want to buy. I hope this helps you :heart: :heart: :heart: :heart: :heart: :heart: :heart:


I did NOT know about the question mark thing lol. But thank you for letting me know! I will definitely start checking the question mark section :)

Lynn
YoFan

Status:
Registered: Apr 06, 2009
Posts: 1920

Sun Aug 10, 2025 8:30 am
Honestly I don't think there is any accurate way for anyone to create a price guide as the pricing of items is exceptonally erratic & unpredictable in the last few years, especially in the last year. As an example, last year gem event items weren't a big thing & prices, even on past gem events were low. Now if you look in the AH, the prices are through the roof, next month, or 6 months from now, who knows. The same is true of casino items, only in reverse it seems. Last year prices on slots & pde items were quite high as one might expect, not so much now, even on items no longer in the game. Items that used to be considered rare & highly desired that fetched millions in the AH, now sit most times unsold On other items, for example hairs, they fetch incredible prices in the first few hours after a pop up, after 12 hours or so, prices drop drastically. If an item will be required for a gem event, the price will be higher than after the gem event. Then there's the constant turnover of players that impact prices, newer players don't have the game currency to buy high & the more older players that leave, the lower prices people are able to pay. On another thread I saw the word "whale economy" used, & that plays into pricing as well. How? Well there are obviously financial "classes" within the game, with a small amount owning most of the games wealth. When an item pops up that sparks their interest, those strange keychains recently released as an example. They are the new "hot item" selling very high, for now. Once every one of the "haves" get the items & no one else can afford, nor wants them, they will devalue. Then there's the 'surprises" BVG does, like rereleasing certain retired or vaulted items that impact prices. Accurate price guides require a stable yo-economy, which we do not have right now.

Cobalt
#1 YoFiend

Status:
Registered: Oct 04, 2009
Posts: 56155

Sun Aug 10, 2025 9:02 am
I've been operating without an effective price guide for over a decade now. I buy things at prices I like, and sell them at prices I like. I don't worry about paying too much or not getting as much as I could. It is a fact we could always pay less or get more for anything...if we have time and are patient. And sometimes I do have to take time - years for some items. Because I won't be robbed because someone sees their pixels as a gold mine. They can keep them.....and I'll keep my pile of coins.

:thumbsup:

Missy Angel
YoAficionado

Status:
Registered: May 15, 2009
Posts: 3482

Sun Aug 10, 2025 9:49 am
how do you manage to sell starter items ?
didn't think they even appeared to sell in AH or gift

Aeliana
YoEnthusiast

Status:
Registered: Jun 21, 2011
Posts: 8253

Sun Aug 10, 2025 10:16 am
Dinky (126579776) wrote:I've been operating without an effective price guide for over a decade now. I buy things at prices I like, and sell them at prices I like. I don't worry about paying too much or not getting as much as I could. It is a fact we could always pay less or get more for anything...if we have time and are patient. And sometimes I do have to take time - years for some items. Because I won't be robbed because someone sees their pixels as a gold mine. They can keep them.....and I'll keep my pile of coins.

:thumbsup:

^ This .... if you havent played for a while, I would take a few days to look at the Auction House - that is the best indicator of what prices are

Price lists have always been self serving, they serve in the end only those that control them

Plus the idea of taking certain items and creating fake trade pictures/trading among themselves, to promote the unrealistic prices

Remember, we dont have new players - most things drop in price over time ........and the few things that dont are promoted heavily by those who bought with the hopes of picking your pockets

You can also trade items with people as well -- so if there are cash items you are wanting and you have rares that people are seeking ...... there is more then one way to do this and I just think do what you feel comfortable doing. (I even just gave a ton away, not wanting to deal with trying to sell it)

Natdatank2000
YoDedicated

Status:
Registered: Dec 08, 2009
Posts: 6661

Sun Aug 10, 2025 11:56 am
NightfalltheDruid (187353948) wrote:Hello. I feel like I've been using an outdated price guide site, YoWorldDB, after looking up some recent clothings/furnitures on the site lol. I have sold some things in the Auction House like the starter 50s/retro furniture that I got when I started up a new account, & I've just been using the prices listed on the YoWorldDB site, but the starting bid price & the "sell now" price was lower than the price that was listed on the site. Too many things are being sold at such a high price, anyway, so I just thought I'd give other players a break lol. & what is the rate for YoCash?

But yeah, so far, from what I've searched on the forum, there hasn't been a reliable price guide for a while now, which really f!@#$%^ sucks :/ Vikings should really come up w/a price guide site, because of of the prices that I've seen are ridiculous. I guess it is nice that it gives people a chance to sell them at a price that they think is worth, but damn. Some people really do take advantage of that & sell them at such a high price lol. But yeah, hopefully Vikings will make a price guide site.

There hasnt been a price guide in years, mostly the only way to know is to just play and experience what people are asking for certain items as well as pricing stuff for what you think is fair :hug: Yocash is around 80-100k per 1 yocash currently

dianabanana
YoAddict

Status:
Registered: Jul 31, 2009
Posts: 18065

Sun Aug 10, 2025 6:18 pm
Dinky (126579776) wrote:I've been operating without an effective price guide for over a decade now. I buy things at prices I like, and sell them at prices I like. I don't worry about paying too much or not getting as much as I could. It is a fact we could always pay less or get more for anything...if we have time and are patient. And sometimes I do have to take time - years for some items. Because I won't be robbed because someone sees their pixels as a gold mine. They can keep them.....and I'll keep my pile of coins.

:thumbsup:



double :thumbsup: :thumbsup: to pinky's post

Lynn
YoFan

Status:
Registered: Apr 06, 2009
Posts: 1920

Mon Aug 11, 2025 2:07 pm
Who would make the 'price guide"? BVG couldn't do it as that would be unethical. So then it falls to players. That unto itself is a problem as price guides created by players are nothing more than propaganda designed to promote those items the guide creators want to have higher values. Think about how much research would have to go into collecting the data from all sources to determine what the actual average selling prices (not the asking price)are.

Cobalt
#1 YoFiend

Status:
Registered: Oct 04, 2009
Posts: 56155

Mon Aug 11, 2025 2:26 pm
I've posted an in depth idea about the "price guide" Yo needs. There would be ZERO subjectivity to it. It would be based on AH sales and trades for any item in the database.

The logs are already in existence, and this dynamic report would simply calculate new averages each night based on log activity. It would only read back 1 year. It would take all sales for coins, and every night take a simple average of all the sales for that item in the last 365 days.

We'd be able to access it for a fee. And for a premium fee, we could see the detail transactions behind the averages to track pricing trends. They could monetize it as part of the in game map, and add it to the functionality at the bank. If they don't want to gunk up the game code, they could place it on it's own server and control access that way.

Obviously trades for items would be excluded. There's no way to know value when swapping items.

Natdatank2000
YoDedicated

Status:
Registered: Dec 08, 2009
Posts: 6661

Mon Aug 11, 2025 2:32 pm
Derp (126579776) wrote:I've posted an in depth idea about the "price guide" Yo needs. There would be ZERO subjectivity to it. It would be based on AH sales and trades for any item in the database.

The logs are already in existence, and this dynamic report would simply calculate new averages each night based on log activity. It would only read back 1 year. It would take all sales for coins, and every night take a simple average of all the sales for that item in the last 365 days.

We'd be able to access it for a fee. And for a premium fee, we could see the detail transactions behind the averages to track pricing trends. They could monetize it as part of the in game map, and add it to the functionality at the bank. If they don't want to gunk up the game code, they could place it on it's own server and control access that way.

Obviously trades for items would be excluded. There's no way to know value when swapping items.

Sounds quite easy to manipulate if you had a few friends and some coins honestly

Lynn
YoFan

Status:
Registered: Apr 06, 2009
Posts: 1920

Mon Aug 11, 2025 2:42 pm
Derp (126579776) wrote:I've posted an in depth idea about the "price guide" Yo needs. There would be ZERO subjectivity to it. It would be based on AH sales and trades for any item in the database.

The logs are already in existence, and this dynamic report would simply calculate new averages each night based on log activity. It would only read back 1 year. It would take all sales for coins, and every night take a simple average of all the sales for that item in the last 365 days.

We'd be able to access it for a fee. And for a premium fee, we could see the detail transactions behind the averages to track pricing trends. They could monetize it as part of the in game map, and add it to the functionality at the bank. If they don't want to gunk up the game code, they could place it on it's own server and control access that way.

Obviously trades for items would be excluded. There's no way to know value when swapping items.
Wow, that's a heck of an ask. I'm not quite sure you understand the costs of an undertaking like that simply to make a small handful of players happy. And who exactly would "police" the site to make sure it wasn't being manipulated? Ya'll this is a game for the players, it was never intended to become a "business" for players. I suggest if that is what you believe you need to play the game, you design your own program that would create a spread sheet where you could analyze that data so that you know what to sell things for. It would need to be updated daily as prices change drastically from day to day. Or...you could just view it as a game, list your things at what you feel is a reasonable price in the AH & see what others are willing to pay that day.

Cobalt
#1 YoFiend

Status:
Registered: Oct 04, 2009
Posts: 56155

Mon Aug 11, 2025 3:19 pm
*giggle*

They said the same thing about average prices in the AH. Of course anything can be manipulated. ANYTHING. But I think most Yos are smart enough to see something selling for 500K 3 months ago that is suddenly "selling" at 50M.

Oh man this is going to sound callous.......suckers deserve what they get. And yes, I've been a sucker in Yo a few times....and you can bet your bippy I deserved it. I didn't like it, but I deserved it.

We are responsible for managing our coins and items. If we wish not to, we carry that risk. Many Yos wander through the game that way, and they seem to do OK in spite of the occasional ouchie. You can't spook me off with manipulation as a reason not to do a price guide. Objective, factual data is better than subjective data every time. I'll take my chances that price manipulation isn't worth it.

And for those of us who know, nobody who understood "worth" was paying billions of coins for anything. People were selling coins to players weak of willpower to get those prices through the roof. It is not an accident that the old stuff is now about 1/3rd of what it was a year ago (thank you BVG for policing).

And if we must police it, then by all means build logic in the tool that prevents multiple trades for the same item between accounts. Each item can only be counted ONCE for that IP or account. And if they do start trying, I can use the same tactics to trade the same items for lower prices. I could trade my old bow 500 times for 500 coins. LOL

The point is, there is a way to do it. BVG just won't do it. That tells me all I need to know about how much they don't care about us having a price guide.

Aeliana
YoEnthusiast

Status:
Registered: Jun 21, 2011
Posts: 8253

Mon Aug 11, 2025 4:43 pm
Derp (126579776) wrote:I've posted an in depth idea about the "price guide" Yo needs. There would be ZERO subjectivity to it. It would be based on AH sales and trades for any item in the database.

The logs are already in existence, and this dynamic report would simply calculate new averages each night based on log activity. It would only read back 1 year. It would take all sales for coins, and every night take a simple average of all the sales for that item in the last 365 days.

We'd be able to access it for a fee. And for a premium fee, we could see the detail transactions behind the averages to track pricing trends. They could monetize it as part of the in game map, and add it to the functionality at the bank. If they don't want to gunk up the game code, they could place it on it's own server and control access that way.

Obviously trades for items would be excluded. There's no way to know value when swapping items.


Then why not do it?- along with some sort of reversible image data base ---- oh I suppose people have given up on this? -- I think the idea is still a solid and doable game concept - the things that arent working are all things that can be fixed. There are times, things just cant be fixed - but in this case it is all repairable
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