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Samberg
YoAficionado

Status:
Registered: May 13, 2014
Posts: 3836

Mon Jul 07, 2014 11:17 pm
Hot Rod (126579776) wrote:New items people actually want are the only way the game will survive - period. When people want new stuff, the options are limited to get them - buy yo cash or find a dealer. If the stuff is out of reach, they won't try. We will see the path of the game over the summer. The yo economy won't be anything if BVG's real economy doesn't get to the black.


Even this truly doesn't matter.

A number of banned coin sellers were unbanned who still have their stockpiles. The coins they filtered out to others are still with others and everywhere.

Even if there are strong releases at the price points we've been shown, like 75k for a pair of white jeans, it doesn't really matter. 75k is chump change to the majority of the playing base.

The only way to fix the economy is to literally drain the coins out of the players and that isn't gonna happen with 10k jackets or 75k pants.

Rain
YoEnthusiast

Status:
Registered: Jul 28, 2009
Posts: 7966

Mon Jul 07, 2014 11:18 pm
Samberg (185737325) wrote:Or hurt BVG when it chases newer people out of the game because they can't afford anything....which in turn will cause the brand new player to quit within a week of trying to play.

Double ended sword.

I, obviously, can afford pretty much any item that I wanna buy and pay whatever ridiculous amount it takes to get it...plus I have plenty of inventory that I could potentially sell for a ridiculous amount of coin to buy some more ridiculous priced crap....

The economy of this game is completely broken and because of how it became broken there is almost no way to fix it.


This is incorrect and let me illustrate.

1. Let us imagine that tomorrow, all rare items, such as retros, 08 costumes, etc. dropped and were all 50K a piece. Well, we could all pretty much afford whatever we wanted then, couldn't we? YoCash dealers would cease to operate because they wouldn't need to drum up coins to purchase their dream items. Loss for BVG. Nail in YoWorld's coffin.

2. Let us imagine that tomorrow, similarly, the YoCash rate for dealers dropped to the horrific 09 Halloween rate of 300K:1. Well now you have a scenario where buying YoCash is virtually pointless. I mean seriously if you can pick up a 10YC item for a measly 3000K, what would be the point in even buying any? Might as well pay coins. 3K in coin is hardly a sum that is difficult to drum up.

3. You say the current market is going to push people out of the game? Really? Why? Does everyone need to have every item to be happy? I don't think so. Most are here to have a good time, do some decorating, hang out. And with the market as it is, as I illustrated above, there is a little more incentive to plop a few bucks down and buy some YC and support the continued existence of Yo.

Seems pretty basic to me.

tink
YoFollower

Status:
Registered: May 15, 2014
Posts: 1072

Mon Jul 07, 2014 11:23 pm
real question would be to get the game up and running with coin runs/ jobs etc. what would be a reasonable daily intake of coinage? i am thinking in 5k range and that would be if they brought back the chest and keys

Rain
YoEnthusiast

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Registered: Jul 28, 2009
Posts: 7966

Mon Jul 07, 2014 11:25 pm
tink (185739646) wrote:real question would be to get the game up and running with coin runs/ jobs etc. what would be a reasonable daily intake of coinage? i am thinking in 5k range and that would be if they brought back the chest and keys


I think they could safely have a higher daily coin intake at this point, even 20-25K, without missing a beat. Again, super active economy, so people will spend it as fast as they get it.

tink
YoFollower

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Registered: May 15, 2014
Posts: 1072

Mon Jul 07, 2014 11:27 pm
Rain (110294179) wrote:
tink (185739646) wrote:real question would be to get the game up and running with coin runs/ jobs etc. what would be a reasonable daily intake of coinage? i am thinking in 5k range and that would be if they brought back the chest and keys


I think they could safely have a higher daily coin intake at this point, even 20-25K, without missing a beat. Again, super active economy, so people will spend it as fast as they get it.


you are right its a bit more reasonable, times have changed lol

Samberg
YoAficionado

Status:
Registered: May 13, 2014
Posts: 3836

Mon Jul 07, 2014 11:27 pm
Rain (110294179) wrote:
Samberg (185737325) wrote:Or hurt BVG when it chases newer people out of the game because they can't afford anything....which in turn will cause the brand new player to quit within a week of trying to play.

Double ended sword.

I, obviously, can afford pretty much any item that I wanna buy and pay whatever ridiculous amount it takes to get it...plus I have plenty of inventory that I could potentially sell for a ridiculous amount of coin to buy some more ridiculous priced crap....

The economy of this game is completely broken and because of how it became broken there is almost no way to fix it.


This is incorrect and let me illustrate.



3. You say the current market is going to push people out of the game? Really? Why? Does everyone need to have every item to be happy? I don't think so. Most are here to have a good time, do some decorating, hang out. And with the market as it is, as I illustrated above, there is a little more incentive to plop a few bucks down and buy some YC and support the continued existence of Yo.

Seems pretty basic to me.


1 and 2 you're right so I just deleted them to shorten the post. Hence why I said because of how the economy got broken it's virtually impossible to fix.

On 3...when I was initially a new player in 2008 on Myspace, the black performance stage was in store...I thought to myself who is ever gonna get 20k to buy one of those??? I summarily saw the pricing of everything else compared to what I was making at the factory and was flabbergasted that it would take me a whole day of working just to buy a sofa. :lol:

I played a week and quit.

Now, we're in a game who's economy is pushing out 10k jackets. It would take the new player a week + to afford one of those.

The entire economy is so screwed up there is no way to fix it without upsetting the older established playing base or the potential new playing base. The game desperately needs a balance of both for long term sustainability.

The only way to fix things is to price things in a way where the majority of players wouldn't be able to buy anything and everything...just like how things were back in 09 when we all saw Retro Specs in store and thought 20k for a pair of sunglasses?! Now they could release 100k sunglasses and no one would bat an eyelash and buy 2 pairs of each color LMAO However, that 100k price tag is certainly going to push any type of new player development out the door.

They would literally have to start producing 1m coin collectibles to try and undue the damage of the billions upon billions of coins floating in the player base. How well do you think that would be received overall?

Pud
#1 YoFiend

Status:
Registered: Oct 04, 2009
Posts: 55823

Mon Jul 07, 2014 11:32 pm
New items players want that are priced right fix everything.

Anthony SpaceTime
YoEnthusiast

Status:
Registered: May 09, 2009
Posts: 8296

Mon Jul 07, 2014 11:33 pm
Rain (110294179) wrote:
Samberg (185737325) wrote:Or hurt BVG when it chases newer people out of the game because they can't afford anything....which in turn will cause the brand new player to quit within a week of trying to play.

Double ended sword.

I, obviously, can afford pretty much any item that I wanna buy and pay whatever ridiculous amount it takes to get it...plus I have plenty of inventory that I could potentially sell for a ridiculous amount of coin to buy some more ridiculous priced crap....

The economy of this game is completely broken and because of how it became broken there is almost no way to fix it.


This is incorrect and let me illustrate.

1. Let us imagine that tomorrow, all rare items, such as retros, 08 costumes, etc. dropped and were all 50K a piece. Well, we could all pretty much afford whatever we wanted then, couldn't we? YoCash dealers would cease to operate because they wouldn't need to drum up coins to purchase their dream items. Loss for BVG. Nail in YoWorld's coffin.

2. Let us imagine that tomorrow, similarly, the YoCash rate for dealers dropped to the horrific 09 Halloween rate of 300K:1. Well now you have a scenario where buying YoCash is virtually pointless. I mean seriously if you can pick up a 10YC item for a measly 3000K, what would be the point in even buying any? Might as well pay coins. 3K in coin is hardly a sum that is difficult to drum up.

3. You say the current market is going to push people out of the game? Really? Why? Does everyone need to have every item to be happy? I don't think so. Most are here to have a good time, do some decorating, hang out. And with the market as it is, as I illustrated above, there is a little more incentive to plop a few bucks down and buy some YC and support the continued existence of Yo.

Seems pretty basic to me.


Alright, much of it made sense, till I got there.

Sure, a new player cannot simply get everything they want, no one can, but what's the point of playing if they cannot get even one item they like?

It might not make many old players leave, but it may make new players leave a while after they join. Just the way I see it.

Also, most are not here to decorate and hang out, I really wish it were like that now, but sadly, its not anymore. Now I see the majority looking for this item, and that hair, investments, selling and trading this and that. Most of it is about buying and selling now.

Samberg
YoAficionado

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Registered: May 13, 2014
Posts: 3836

Mon Jul 07, 2014 11:34 pm
Hot Rod (126579776) wrote:New items players want that are priced right fix everything.


And what's priced right to a player base that has literally billions of coins/items they can get to if need be?

Serious question.

Rain
YoEnthusiast

Status:
Registered: Jul 28, 2009
Posts: 7966

Mon Jul 07, 2014 11:35 pm
Samberg (185737325) wrote:1 and 2 you're right so I just deleted them to shorten the post. Hence why I said because of how the economy got broken it's virtually impossible to fix.

On 3...when I was initially a new player in 2008 on Myspace, the black performance stage was in store...I thought to myself who is ever gonna get 20k to buy one of those??? I summarily saw the pricing of everything else compared to what I was making at the factory and was flabbergasted that it would take me a whole day of working just to buy a sofa. :lol:

I played a week and quit.

Now, we're in a game who's economy is pushing out 10k jackets. It would take the new player a week + to afford one of those.

The entire economy is so screwed up there is no way to fix it without upsetting the older established playing base or the potential new playing base. The game desperately needs a balance of both for long term sustainability.

The only way to fix things is to price things in a way where the majority of players wouldn't be able to buy anything and everything...just like how things were back in 09 when we all saw Retro Specs in store and thought 20k for a pair of sunglasses?! Now they could release 100k sunglasses and no one would bat an eyelash and buy 2 pairs of each color LMAO However, that 100k price tag is certainly going to push any type of new player development out the door.

They would literally have to start producing 1m coin collectibles to try and undue the damage of the billions upon billions of coins floating in the player base. How well do you think that would be received overall?


Two replies:

1. You played a short time and quit....but then you came back and found a way to make it work, didn't you? I know we've had differences Samberg and I think they are under the bridge now, but even at our worst, I never ever ever pegged you as a coin seller or cheater. So obviously you made money somehow, right? If you can, anyone can.

2. I'm ok with 1m collectibles. If others aren't, they can complain as they will do anyway. Again, you can't expect to have EVERY item. Period.

Anthony SpaceTime
YoEnthusiast

Status:
Registered: May 09, 2009
Posts: 8296

Mon Jul 07, 2014 11:35 pm
Hot Rod (126579776) wrote:New items players want that are priced right fix everything.


This is true, one of the reasons I predict the economy lowering in coming years.

Adeline
YoWild

Status:
Registered: Aug 12, 2009
Posts: 13008

Mon Jul 07, 2014 11:36 pm
Rain (110294179) wrote:I laugh when I hear comments about how "bad" the economy is.

There are obviously no economists playing Yo. :lol:

When prices soar and people are spending, spending, spending, that's a STRONG economy.

The only people claiming the economy is "bad" are folks who can't afford to have everything they want and think it should all be easy to get.

Start with what you CAN afford and work your way up. None of us has EVERYTHING.




You got that right.

Rain
YoEnthusiast

Status:
Registered: Jul 28, 2009
Posts: 7966

Mon Jul 07, 2014 11:36 pm
Anthony (102235402) wrote:Sure, a new player cannot simply get everything they want, no one can, but what's the point of playing if they cannot get even one item they like?


I don't think that's true though, there are price points right across the spectrum. Anyone can get an item they like, it just might not be a multi million coin item, that's all.

Autumn Glory
YoFiend

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Registered: Jun 12, 2009
Posts: 15479

Mon Jul 07, 2014 11:37 pm
Here's a question.....do you think the yocash rate will ever drop below 10k to 1? If so, why? :D

Samberg
YoAficionado

Status:
Registered: May 13, 2014
Posts: 3836

Mon Jul 07, 2014 11:39 pm
Autumn Glory (105171200) wrote:Here's a question.....do you think the yocash rate will ever drop below 10k to 1? If so, why? :D


Yes. If all the coins in the game were wiped to 0.

Other than that? No.

I don't even know why anyone would yocash deal in today's game, it's pointless and a waste of peoples real money.

As long as people played during mini park, playhouse, flapper, enchanted china, fairytale fantasy and bought yocash items, they had no need to deal today.

Take a 2yc unicorn from FF and sell it for 1m coins, rinse repeat...why go out and buy 100yc to make 3m or so when you could sell the equivalent of 6yc for the same purpose?

tink
YoFollower

Status:
Registered: May 15, 2014
Posts: 1072

Mon Jul 07, 2014 11:40 pm
Autumn Glory (105171200) wrote:Here's a question.....do you think the yocash rate will ever drop below 10k to 1? If so, why? :D


i doubt it, sellers are out for rare items and to get what they need they are going to charge a higher yo rate.

Rain
YoEnthusiast

Status:
Registered: Jul 28, 2009
Posts: 7966

Mon Jul 07, 2014 11:40 pm
Autumn Glory (105171200) wrote:Here's a question.....do you think the yocash rate will ever drop below 10k to 1? If so, why? :D


The only way that will happen is if BVG does something foolish like re-releasing old costumes, retrospecks, etc. If they do that the market will of course crash and it will also kill their YC sales. I like to think they are smarter than that. We have been there and done that and the results were catastrophic.

Richford
YoAficionado

Status:
Registered: Oct 11, 2008
Posts: 3043

Mon Jul 07, 2014 11:42 pm
Autumn Glory (105171200) wrote:Here's a question.....do you think the yocash rate will ever drop below 10k to 1? If so, why? :D

Nope, not unless all the billions of coins are taken out somehow, which no matter what will affect someone.

Anthony SpaceTime
YoEnthusiast

Status:
Registered: May 09, 2009
Posts: 8296

Mon Jul 07, 2014 11:42 pm
Samberg (185737325) wrote:
Hot Rod (126579776) wrote:New items players want that are priced right fix everything.


And what's priced right to a player base that has literally billions of coins/items they can get to if need be?

Serious question.


Alright, this may seem crazy, but lets say the new items continue being priced as they are, what happens to the coins you spend after you buy something? They vanish.

More and more people buy these new items, that over time, the overall amount of coins in the game will decrease, because of these higher prices in newer coin items. The result? Many will have no choice, but to begin selling at lower prices, because in a not so distant future, the average YoWorlder will no longer have even 1m coins on them, especially if the amount of new players outnumber the older ones.

Now sure, more and more coins are added into the game, with daily log ins, and clocking in at the factory, but is that enough? Daily, you can make lets say a maximum of 3000 coins? But a sweater, in stores now costs 9k.

I mean, I am no economist, and this may not make sense, to you, or it may not even play out like this, but the way I look at it, this might work out like so.

Feel free to call me crazy now.

tink
YoFollower

Status:
Registered: May 15, 2014
Posts: 1072

Mon Jul 07, 2014 11:42 pm
Rain (110294179) wrote:
Autumn Glory (105171200) wrote:Here's a question.....do you think the yocash rate will ever drop below 10k to 1? If so, why? :D


The only way that will happen is if BVG does something foolish like re-releasing old costumes, retrospecks, etc. If they do that the market will of course crash and it will also kill their YC sales. I like to think they are smarter than that. We have been there and done that and the results were catastrophic.


i do think it would help if they did have a daily intake coinage in 20-25k range to help the offset
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